
Leader's Talent [Teenage Mutant Ninja Turtles]
Enchantment — Class
Rare
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
2W: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
3W: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Whenever you attack, put a +1/+1 counter on target attacking creature.
2W: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
3W: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Enchantment — Class
Rare
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
2W: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
3W: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Whenever you attack, put a +1/+1 counter on target attacking creature.
2W: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
3W: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
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From $0.14
Original: $0.40
-65%Leader's Talent [Teenage Mutant Ninja Turtles]—
$0.40
$0.14Description
Enchantment — Class
Rare
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
2W: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
3W: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Whenever you attack, put a +1/+1 counter on target attacking creature.
2W: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
3W: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.











